![]() Public class = Reference.CLIENT_PROXY_CLASS, serverSide = Reference. Import = Reference.MOD_ID, name = Reference.NAME, version = Reference.VERSION) Import .event.FMLPostInitializationEvent Sorry if my wording/explanation is jumbled - basically, how do I get eclipse to launch Minecraft with the mod loaded? I have installed all prerequisites. If the force quitting the Minecraft process or rebooting did not help, make sure that you’re working with a fully updated launcher version at this time. except that my class doesn't have a main method in it. ![]() Now that that problem was fixed, the problem arose that I could not launch as there we no recent launches so I found THIS video which showed how to get eclipse to do that, and it worked!. (I am including this part because I may have done something wrong at this stage but am unsure of it.) įor the native library location I pointed it towards the folder with the extracted lwjgl.zip in it. I fixed it by downloading lwjgl from and following these instructions. The first one that I've "fixed" was that the did not contain lwjgl64. At around 13:10 he opens Minecraft from eclipse, but whenever I try to do it, it gives me a few errors. As a CS Student, I was trying to do something with Java so I decided to make a Minecraft mod, following this tutorial.
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